Patient Empowerment through e-Health
Patient Empowerment through e-Health

[This article was published in the October 2007 issue of the eGov Magazine (http://www.egovonline.net) ]

The vision of the empowered patient is still lagging behind reality, but now e-health offers the opportunity for patient empowerment.

Playing seriously
Playing seriously

[This article was published in the October 2007 issue of the eGov Magazine (http://www.egovonline.net) ]

The first computer and video games were invented in the 1960s and 1970s, respectively, and their growing prevalence, first in arcades and then in homes throughout the industrialised world, began in the late 1970s.

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